Showing posts with label Days Gone Bye. Show all posts
Showing posts with label Days Gone Bye. Show all posts

Thursday, November 4, 2010

Days Gone Bye Full Episode!

Ladies and gents, walkers and shufflers, we are happy to bring you the entire first episode of The Walking Dead, thanks to AMC. In case you found yourself hospitalized without a TV or in a similar predicament, watch it here. If you did watch it, check it again and tell us what you like, dislike, what scared you, what you're anticipating...You know, the usual stuff. Enjoy!


Wednesday, November 3, 2010

Episode 1: Days Gone Bye, Take 2

You know what I haven't seen in all my years of watching zombie movies? A zombie child getting shot. Now, we'll see zombie children running around, biting people. We might even hear an off-screen gunshot and see a horrified expression. But the actual kill? It's taboo to show a kid getting shot, even if they are a member of the undead, even if there'd be millions of them in a zombie apocalypse. And to show that as a form of entertainment on the big screen, let alone on the small screen? Unheard of. But on Sunday night, 8.3 million people saw just that.

AMC's The Walking Dead opened with Rick Grimes (Andrew Lincoln) shooting a little girl, who was clutching a stuffed animal, right through the head. The camera didn't shy away from it, either. Director Frank Darabont chose to show the poor girl splayed out, fully zombified, with a puddle of blood from her gunshot wound. The message couldn't be clearer: nothing is sacred. The rabid readers of Robert Kirkman's comic know this after 70+ issues (if you haven't read them, pick up the collected trades and follow along with the show. I promise it'll be fun!). I can't imagine a better way to kick off one of this year's hottest upstarts.

The hour-and-a-half premiere was perfectly paced for me at slow and steady. Anytime a comic finds itself adapted, I worry about pacing. One of the downfalls of several comic book adaptations is the tendency to cram too much into too little. Spider-Man 3, X-Men: The Last Stand, and Iron Man 2 all spring to mind. The Walking Dead, however, has the benefit of two masters of pacing: series creator Robert Kirkman and director Frank Darabont. I couldn't ask for more talented folks than these guys for a show that'll be as character driven as this. The first episode, Days Gone Bye, laid that foundation; while we'll get to see plenty of zombie slaying, that's not the point. Rick is. So are his wife Lori and his son Carl. His friend Shane, too. It's about people like Morgan and his son Duane. It's about humanity and how it handles the end of civilization.

What struck me most of all about this episode was the humanity. We jump into the story at the same time as sheriff's deputy Rick, confused and possibly naive about the new world. He meets Morgan and Duane who, in spite of the dangers to themselves, take Rick in. There's that pesky humanity, creeping in while the rest of the world burns. Rick extends some, too, sharing about half of the sheriff's ammo and guns. But where do we really catch a glimpse of it? The look on Rick's face at the start of the show when he takes aim. Morgan, alone upstairs with the rifle. When Rick takes the time to find the legless zombie. These are the moments I remembered Monday morning. As the season goes on, it'll be these moments that define the show.

You know what else I want to talk about? Of course, how could you? That was a ridiculous question. I want to talk about the amazing set design. Burned out cars have become a staple in zombie-lore. We have plenty of those here, and in all the right places: on the highway, at the gas station, abandoned in zombie-infested Atlanta. But what we also have, car-wise, is a plethora of military vehicles in varying degrees of disrepair. It may be obvious to state it, but it's a subtle way to show that time has passed. There was a response and it failed. Nowhere is that more clear than in the hospital. When Rick first wakes up and walks into the hallway, it looks only empty. But then we get the flickering lights and broken doors. Blood splatters and puddles. Bullet-ridden walls and ceilings without, well, a ceiling. And finally, we get two doors, chained and locked up, with "Don't open, dead inside" scrawled across it. Boom! Mood set. Without dialogue or action of any kind. Amazing work.

The Walking Dead couldn't have asked for a better reception. It premiered on Halloween night, on a channel known for its wonderful programming. There've been no missteps in the marketing and promotion, from Comic Con to commercials. That showed when AMC had its highest ratings EVER. The real test, I'd say, is how the show does this Sunday. I think The Walking Dead will rise to the occasion.

Final Verdict: 9.37 out of 10 Head Shots. I haven't been more captivated watching TV since the last time TBS showed Titanic.

Tuesday, November 2, 2010

Episode 1: Days Gone Bye


Whenever I get to talking about comics with anyone I always bring up one specific title. The Walking Dead. To me, it's the most ambitious, rewarding, and well-written comic being released today. When I heard that they were making a TV show out of it I couldn't have been more excited. Then the good news started pouring in: AMC would be broadcasting it and Frank Darabont would be at the helm. AMC has a flawless track-record when it comes to TV (as we all know) and Darabont can handle the character development that is essential to the success of the story. So I waited patiently for Halloween night to see if my dream of the perfect adaptation was to actually come to fruition.

It did.

The Walking Dead proves to be everything that fans wanted and more. The story opens with a bang with our hero, the Gary Cooper-esque Sheriff Rick, blasting a child zombie in the head. Then it flashes back to before the outbreak to a scene between Rick and his partner Shane that not only tells us about their relationship, but the relationship that Rick has with his family. He loves his son and his wife, and while his marriage is not without its rocky spots, Rick is the type of man whose main concern is raising his family in the right manner.

Frank Darabont creates the perfect atmosphere, allowing us to get to know Rick and the world he has found himself in before cutting to the action. In fact, this episode is quite light on the action--that is until the last twenty-or-so minutes.

The scenes between Rick and Morgan were fantastic. Morgan and his son Duane are squatting in Rick's neighbor's home unable to move on. I mean this both literally and figuratively. One, there are plenty of zombies outside and they are not armed well-enough to defend themselves, and two, the matriarch of the family is a zombie, roaming outside trying to get in the house. Morgan cannot bring himself to shoot his wife because when he sees her, he still sees the woman he loves. He looks a photographs of his wife and sees that everything that his wife was is now gone, but he just can’t bring himself to shoot his wife. There is a rather beautiful scene cutting between Morgan attempting to put his wife to rest and Rick hunting down a suffering woman in a park that he had run into earlier. The music and the tension created in this scene is perfect. We as the audience needed to see the pain and confusion that our characters are going through. These zombies used to be human, and in our characters minds it's difficult to understand that the spark behind their loved ones eyes is out. There is nothing left of them except for their bodies and basic primal instincts.

"I'm sorry this happened to you," Rick says as he puts the woman out of her misery. A beautifully simple line that says more about Rick than anything we had seen before it. Rick still has compassion for these people. He recognizes that while they need to be dealt with, they were once human just like he is now.

I want to take a moment to point out that the cinematic style for this show is perfect. There isn't a single shot that is wasted. Darabont shot the show in 16mm film which adds a filmic grain to the picture--which is perfect for the apocalyptic feel that the series is going for. The look of the show is striking. The flickering lights and scruffy details on people's faces only enhanced by the shows gritty appearance.

We see later on that Rick's family is indeed alive and being taken care of by Shane, Rick's old partner. They are with a group of strangers and they have a CB radio with which they are searching for other survivors. The big reveal of the scene however isn’t that Rick's family is alive--but it's that Rick's wife, Laurie, has become romantically entangled with Shane. Of course, she doesn't know that Rick is alive, and probably assumes the worst, but still it's pretty rough. We only get a small glimpse of Rick's family, but a small glimpse is all we need because for now, our main focus is on our hero.


The end scene shows us what kind of pulse-pounding action (and gore) we can expect from the series. Darabont has told us that AMC put little to no restrictions on what kind of violence they will be able to show, and the last twenty minutes proves it.

The show ends with a cliffhanger, our hero trapped in a tank, surrounded by zombies. It's obvious that he is contemplating suicide until a voice comes from the tank's radio: "Hey you, dumbass in the tank, cozy in there?"

The voice not only gives a relief to Rick, but provides relief to us as well, as it's the first bit of humor we get. The camera pans to the zombies devouring the horse (in graphic detail)and zooms out to an aerial shot showing hundreds of zombies zooming in on Rick's position. All this to the tongue-in-cheek tune "Space Junk" by Wang Chung.

We are definitely in for a ride.

Final Verdict: 9 out of 10 Head Shots. Days Gone Bye sets the standard for which the rest of the series will measured up to.